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HOW TO APPLY FALLING TEXT EFFECT IN A CONSOLE PROGRAM WITH THREADING IN C#

"A thread is defined as the execution part of a program. Each thread defines a unique flow of control. If your application involves complicated and time consuming operations then it is often helpful to set different execution paths or threads, with each thread performing a particular job.", says the smart guys behind Tutorials Point.Well, our program is not going to be complicated and we are not going to be performing any time consuming task, we are rather going be creating a camouflage application that gives us the effect similar to what you get when you ping a site or an IP address with the "-t" option in cmd or the effect you see in movies like Blacklist, 24, Person Of Interest and the likes.Now let's stop the ranting and get started.We are going be building this application upon our existing code, one we started in the previous article "How to grammatically Change the background and foreground color of a console Application".Now open up the code in Visual Studio and add a class named ThreadMantis to the project then modify the class to look like the following. class ThreadMantis    {         private int sleep;        private double index;         public ThreadMantis(int sleep, double index)        {            this.sleep = sleep;            this.index = index;        }         public void TheEffect()        {            try            {                 Console.WriteLine("Tricks starts");                for (int counter = 0; counter <= index; counter++)                {                    Random rand = new Random();                    int a=rand.Next(0,2);                    int b=rand.Next(0,2);                    int c = rand.Next(0, 2);                    int d = rand.Next(0, 2);                    int e=rand.Next(0,2);                    int f=rand.Next(0,2);                    int g = rand.Next(0, 2);                    int h = rand.Next(0, 2);                    int i = rand.Next(0, 2);                    int j = rand.Next(0, 2);                    int k = rand.Next(0, 2);                    int l = rand.Next(0, 2);                    int m = rand.Next(0, 2);                    int n = rand.Next(0, 2);                    int o = rand.Next(0, 2);                    int p = rand.Next(0, 2);                    int q = rand.Next(0, 2);                    int r = rand.Next(0, 2);                    int s = rand.Next(0, 2);                    int t = rand.Next(0, 2);                    int u = rand.Next(0, 2);                    int v = rand.Next(0, 2);                    int w = rand.Next(0, 2);                    int x = rand.Next(0, 2);                    int y=rand.Next(0,2);                    int z = rand.Next(0, 2);                     Thread.Sleep(sleep);                    Console.WriteLine(a.ToString()+b.ToString()+c.ToString()+d.ToString()+e.ToString()+f.ToString()+g.ToString()+                        i.ToString()+j.ToString()+l.ToString()+m.ToString()+n.ToString()+o.ToString()+p.ToString()+q.ToString()+r.ToString()                        +s.ToString()+t.ToString()+u.ToString()+v.ToString()+w.ToString()+x.ToString()+y.ToString()+z.ToString()+                         i.ToString()+j.ToString()+l.ToString()+m.ToString()+n.ToString()+o.ToString()+p.ToString()+q.ToString()+r.ToString()                        +s.ToString()+t.ToString()+u.ToString()+v.ToString()+w.ToString()+x.ToString()+y.ToString()+z.ToString()+                        i.ToString()+j.ToString()+l.ToString()+m.ToString()+n.ToString()+o.ToString()+p.ToString()+q.ToString()+r.ToString()                        +s.ToString()+t.ToString()+u.ToString()+v.ToString()+w.ToString()+x.ToString()+y.ToString()+z.ToString()+                         i.ToString()+j.ToString()+l.ToString()+m.ToString()+n.ToString()+o.ToString()+p.ToString()+q.ToString()+r.ToString()                        +s.ToString()+t.ToString()+u.ToString()+v.ToString()+w.ToString()+x.ToString()+y.ToString()+z.ToString());                 }            }            catch (ThreadAbortException e)            {                Console.WriteLine("Aborted");            }            finally            {                Console.WriteLine("Couldn't catch the thread exception");            }        }    }Such as amateur code.Now that the ThreadMantis class is created, let's now use it in our program. Go to Program class and modify the existing code to look like the code below:    class Program    {        public static int sleep;        public static double index;         public static ThreadMantis thMantis;        static void Main(string[] args)        {            Console.WriteLine("Enter the speed\n>>");             sleep = Convert.ToInt32(Console.ReadLine());            Console.WriteLine("Enter the the number of times you want this to be executed\n>>");            index = Convert.ToInt32(Console.ReadLine());                thMantis= new ThreadMantis(sleep, index);             Console.WindowWidth = 50;            Console.WindowHeight = 50;            Console.ForegroundColor = ConsoleColor.DarkBlue;            Console.BackgroundColor = ConsoleColor.Black;             ThreadStart ts = new ThreadStart(thMantis.TheEffect);            Console.WriteLine("In Main: Create the child thread");            Thread t = new Thread(ts);            t.Start();            Console.WriteLine("I am green");            Console.ReadKey();                    }    }Now that's it, you can run the program now and see how it works. I am not going to explain the code because it seems simple, if there is any part of it you don't understand, please feel free to ask me in the comment section.I added some functionality that allows the user of our program to specify how fast or slow the effect should run and how many times the effect should be executed.In the screenshots below, I entered 10 as the speed and 1000,000 as the number of time the effect should repeat.And hitting the enter key just changes the color and starts running our effect.isn't that impressive?Thanks for following up in this walk-through, to get the whole idea of what just happened here, you might want to read more about Multi-Threading in C#.The program can be stopped by pressing Ctrl+C. You can add more functionality such as allowing the user of our program to change the background and foreground color of the program by entering the color they want (Use the switch case statement to achieve this.).Thank you once again for following up.

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